Original music, composed with you.
A cozy village loop or a full combat soundtrack. Renea writes the music, you tell it what to change, and every note is yours to use. Work in your browser or inside Unreal and pick up the same song in either.
You stay the composer.
- 1Pick a styleGame music or a full song. Pick a genre and a mood if you like. You can also leave it all to Renea.
- 2Shape it liveMake a section longer, move the bridge, change the groove. The song updates in a second and keeps its character.
- 3Keep the best takeLock the parts you like and redo the rest. Or ask for eight versions and Renea ranks them for you.
- 4Export itPreview a section, then export the song with each instrument on its own track plus MIDI, or as a pack for your game.
Real tools for shaping a song.
Ask for the changes you'd ask a session musician for, and hear them right away.
- Live changesChange a setting and the song you have open follows along. Renea never switches style on its own. You decide.
- Sections you can dragStretch, move, copy or add sections on the timeline. Only the bits right around your change get rewritten.
- Lock and redoKeep the melody and redo the drums. Do it for one section or the whole song, as often as you like. It's free.
- Many versions at onceCompose up to sixteen versions at once. Renea ranks them for you, looking at how catchy and varied each one is.
- A proper listenIf you want, the top four are played back and judged on how they actually sound before they're ranked.
- Parts, MIDI and game audioFinished tracks come with MIDI for each instrument. Game music comes as loops, intensity levels and transitions.
Same song, two places.
Start a piece in the browser and open it in Unreal, or the other way round. Your credits, versions and finished tracks go with you.

Music that changes with the game.
Tell Renea what the music is for, like exploring, a fight or a boss battle. You get a set of parts your game can switch between in time with the beat. Use them with our Adaptive Music System or your own audio setup.
- A loop for each moment
- Calm to intense levels
- Instrument parts
- Clean endings
- Transitions
- Short hits
- Setup file
- FL Studio project
Adaptive Music System
Our plugin for making game music react to the player. Choose what plays where, let it build as things get tense, add short hits for big moments, and watch it live while you play-test. It works with any music, and Renea songs drop in with no setup.
See the Unreal plugins
We're game developers first. These tools were built for our game, and now they're yours too.
Pay for the music you keep.
Music uses the same credits as Voice Studio. You only pay to turn it into finished audio.