← All use casesIndie devs & studios
Voice acting for your whole game.
Write, direct and redo thousands of lines of dialogue. Every take can also come with facial animation that works in your game engine.
Two thousand voicelines for roughly the price of a coffee. They're yours forever, with no cost per player.
What you get
Everything the job needs.
- All your lines in one placeWrite lines, make takes, compare them, trim and redo. Pin a take you like and it stays exactly the same.
- Faces includedTakes can come with animation for the whole face, including head, eyes and tongue, in the format game tools already use.
- Unreal pluginMake takes inside Unreal and turn them straight into animation for your MetaHumans. Custom characters can be set up too.
- Lots of lines at onceSend a whole script through our API from your own tools, and see what it will cost before you spend anything.
How it works
Three steps to a finished file.
- 1Write or importPut your lines on the board and give each character a voice.
- 2Direct and redoSet the emotion and mood, and retake lines. Going back to a take you already made is free.
- 3Put it in your gameAudio, captions and face animation, or do it all inside Unreal.
Try it on your own material, free.
You get real, finished results on the free plan. Upgrade when you're ready to publish.